BEHIND THE CURTAIN

Preface

"Half-Life 2: Riot Act" took a lot of time and effort to make.
Here you will find images and shots taken through the process.
The creative activity has been amazing and rewarding: being a small group we tried to focus on our strongest abilities to make the most out of them.
A lot of ideas have been implemented, some didn't make it, but our best choice has been to go for quality against quantity, which eventually permitted us to finish it.
Second thoughts were on the order of the day, but we managed them in a constructive manner.
A lot of text here is in Italian, sorry, but we think to leave it as we originally create it.
Thanks to every one who played it or is simply interested in our work.
Passion is eveything.

Warning

Since images intrinsically spoil, you might want to come back here right after you have played the game from start to finish...

Images

Riot Act
Preliminary sketch for the first level.
It ended up not too far from this concept.
Riot Act
Detailed paper for the second level.
This project has been completely replaced, but the last section ended in the third level
Riot Act
High level concept for the second map.
A lot of ideas eventually made their way to the final version.
Riot Act
A preliminary plan from the top view in Hammer for the first level.
It has been heavily modified since then.
Riot Act
One of the first orange version of the first level.
Riot Act
One of the first orange version of the first level.
Riot Act
One of the first orange version of the first level.
Riot Act
One of the first orange version of the first level.
Riot Act
One of the first orange version of the first level.
Riot Act
One of the first orange version of the first level.
Riot Act
One of the first orange version of the first level.
Riot Act
One of the first orange version of the first level.
Riot Act
One of the first orange version of the first level.
Riot Act
One of the first orange version of the first level.
Riot Act
One of the first orange version of the first level.
Riot Act
One of the first orange version of the first level.
Riot Act
One of the first orange version of the first level.
Riot Act
One of the first orange version of the first level.
Riot Act
One of the first orange version of the first level.
Riot Act
The first level with textures and lights.
Riot Act
Another shot from the first level.
Riot Act
One of the first orange version of the second level.
Riot Act
One of the first orange version of the second level.
Riot Act
One of the first orange version of the second level.
Riot Act
One of the first orange version of the second level.
Riot Act
One of the first orange version of the second level.
Riot Act
One of the first orange version of the second level.
Riot Act
One of the first orange version of the second level.
Riot Act
One of the first orange version of the second level.
Riot Act
One of the first orange version of the second level.
Riot Act
One of the first orange version of the second level.
Riot Act
A section of the second level without light.
Riot Act
The same section with final lights, but no hdr.
Riot Act
Another section from the second level.
Riot Act
Credits hidden into a texture... go find it!
Riot Act
The original suit has been replaced with a combine vest for the sake of believability.
Here it's the wireframe version.
Riot Act
Again the vest, here fully skinned.
Riot Act
First try in-game didn't get too much luck:)
Riot Act
A female hand photo reference for our brave Jamil.
Riot Act
A work in progress of the hand model, skin unfinished.
Riot Act
A nice touch: the mod logo became a tattoo.
Riot Act
Precompiled reflections testing.
Riot Act
Reference photo for the bridge of the last level.
Riot Act
A closer look.
Riot Act
Photoshopped game design reference.
Riot Act
A first attempt to create the bridge directly in Hammer.
Riot Act
One of the props the bridge is comprised of, seen from XSI.
Riot Act
The prop tiled into Hammer.
Riot Act
One of the UV maps used to skin the bridge...
Riot Act
...and the final skin, with rust, bolts and everything!
Riot Act
The Hammer bridge model replaced with the XSI props. Looks so much better!
Riot Act
The model for the cable car.
Riot Act
A first try in Hammer to get the right proportions.
Riot Act
This metal texture has been created to skin the cable car.

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